That’s a huge move, as it will open up modding to more players than ever before. While they’ve previously been exclusive to PC, Bethesda is bringing Fallout 4 mods to the PlayStation 4 and Xbox One versions of the game starting in June. Modders - especially the makers of unofficial mods you won’t find on the official in-game mod list - answer to no one. Unlike Bethesda’s developers, modders aren’t beholden to the brand they don’t have to keep the game balanced or even respect the tenants of game design. Just like in other games that feature user-generated content, mods can make Fallout 4 a much more dynamic game.
Mods let players change Fallout 4 in nearly any way imaginable, by adding new quests, dialog, environments, weapons, gear, you name it. In short, you’ll probably spend a lot of time in the game, so wouldn’t it be great if you could tailor the experience to your liking? Thanks to the ever-expanding world of Fallout 4 mods, you can. You could spend hundreds of hours traversing the Boston Commonwealth, killing rad-scorpions, building settlements, and finding bobbleheads, and you still wouldn’t have done everything in the game.